http://www.escapistmagazine.com/news/view/119668-Obsidian-CEO-Publishers-Are-Trying-to-Sneak-Into-Kickstarter
Jen's Design and Market Research
Friday, 21 September 2012
Friday, 14 September 2012
Free to play
http://www.gamesbrief.com/2012/09/can-narrative-led-games-be-free-to-play-the-gamesbriefers/
"This post is the third in a series called ‘The Gamesbriefers’ where industry luminaries debate topical questions about game design, monetisation, business and ethics."
"This post is the third in a series called ‘The Gamesbriefers’ where industry luminaries debate topical questions about game design, monetisation, business and ethics."
Tuesday, 31 July 2012
Monday, 2 July 2012
Thursday, 28 June 2012
Games getting easier
http://www.forbes.com/sites/erikkain/2012/06/28/games-are-getting-easier-5-reasons-thats-a-bad-thing/
An article regarding the recent trend of games getting easier to play/complete and some of the reasons behind that/reasons why that sucks.
An article regarding the recent trend of games getting easier to play/complete and some of the reasons behind that/reasons why that sucks.
Game dialogue writing
http://kotaku.com/5921878/why-video-game-characters-say-such-ridiculous-things
A few pointers and observations on writing dialogue for game characters.
A few pointers and observations on writing dialogue for game characters.
Thursday, 21 June 2012
Kickstarter technical considerations
http://e1ven.com/2012/06/13/exploiting-kickstarters-success-metrics-for-fun-and-profit/
Interesting look at the technicalities and loopholes of reaching kickstarter goals. Something that will probably need to be addressed by KS in the future!
Interesting look at the technicalities and loopholes of reaching kickstarter goals. Something that will probably need to be addressed by KS in the future!
Subscribe to:
Posts (Atom)